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View Full Version : Neon engine to push 360


MatchBot
30-01-2007, 02:30 PM
Executive producer for the upcoming game Colin McRae: DIRT has revealed in an interview that the newly designed 'Neon' engine will push the next gen systems, including the 360, "in ways that we have not seen before".

The game is set for release in June and has so far shown some incredible graphics which he further mentions in the interview:

"CMR 3, 4 and 5 were little more than extensions of the PS1 code base," he told us. "DIRT has all new and visually stunning engine that is pushing next-gen hardware to the max right from the off.

The damage, particle effects, post-production, car physics, car audio and AI are all far in advance of anything we have yet seen on next gen."

He also goes on to compliment Xbox Live:

"Xbox Live set the benchmark with regards to online console gaming, so it is a compliment to Microsoft that we are endeavouring to replicate much of this on the PS3 and PC platforms."


More... (http://www.matchbox360.co.uk/news/360 Games/Neon engine to push 360)

hammer 6 smiffy
02-02-2007, 03:57 PM
what exactly is a neon engine?

Azure
02-02-2007, 07:14 PM
Well if we are discussing neon it is fairly pretty, not no real substance :)

Seriously though its just a buzzword for them, "post-production" oh wow, yeah the geeks know what kind of effects that might mean but without putting your money where your mouth is and explaining what your post effects are and how you are implementing them then I can treat this the same as the Crackdown developers saying "We gotz teh raytracing" etc.