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KONSPIRACY
19-12-2007, 02:44 PM
Well the COD4 playlist has been updated. What are your thoughts?

Personally I'm extremely pissed off that they have screwed up FFA completely by reducing score limit to 100pts (ie 20 kills) so it is even more fast paced and results in n00b spray fests with martyrdom ftw. Absolutely rubbish.

Heres the full list of "improvements" and patch details to be released:

Hey Everyone --

I wanted to give you the heads up on a lot of cool changes coming to Call of Duty 4: Modern Warfare multiplayer for the Xbox 360. Before you ask, there is no ETA on these changes, most are included in the upcoming patch, with all the playlists stuff happening independently at some point in the near future.

[Clarification: Playlist changes coming soon (in December) patch won't be through certification till after December]

All of these changes are thanks to YOUR direct feedback and suggestions through Xbox.com forums, emails, IMing me personally, and any other way you managed to get your feedback to us. So what can you expect?

Multiplayer Playlist Changes:

The multiplayer playlists in Call of Duty 4: Modern Warfare are always evolving based on community feedback and stats we track behind the scenes. We're focused on constantly keeping the game fresh and tweaking it based on your feedback, so expect the following Playlist changes to be hitting soon:

Team Deathmatch
* Map Added to Rotation: Showown - now available in map rotation.

Mercenary Team Deathmatch
* Brand New Playlists: No Clans / Parties allowed.
* Players who don't want to be matchmade with clans (or people in parties) can team up with fellow lone wolves and play some TDM.

Free-for-All
* Map Added to Rotation: Showdown - now available in map rotation.
* Score Limit Change: 100 Points

Domination
* Map Added to Rotation: Ambush - now available in map rotation.
* Map Added to Rotation: Bloc- now available in map rotation.
* Map Added to Rotation: Pipeline - now availalbe in map rotation.

Ground War
* No changes.

Sabatoge
* Map Added to Rotation: Showdown - now available in map rotation.

Headquarters
* Map Added to Rotation: Ambush - now available in map rotation.
* Map Added to Rotation: Bloc- now available in map rotation.
* Map Added to Rotation: Pipeline - now availalbe in map rotation.

Search and Destroy
* Map Added to Rotation: Showdown - now available in map rotation.

Team Tactical
* Map Added to Rotation: Ambush - now available in map rotation.
* Map Added to Rotation: Bloc- now available in map rotation.
* Map Added to Rotation: Pipeline - now availalbe in map rotation.

Hardcore Team Deathmatch
* Brand New Playlist: 100% Hardcore Team Deathmatch Only
* No longer switched between Hardcore Search and Destroy and Hardcore Team Deathmatch
* Map Added to Rotation: Showdown - now available in map rotation.

Hardcore Search and Destroy
* Brand New Playlist: 100% Hardcore Search and Destroy Only
* No longer switched between Hardcore Search and Destroy and Hardcore Team Deathmatch
* Map Added to Rotation: Showdown - now available in map rotation.

Old School
* Rule Set Change: Free-for-All Only w/ Old School Rules
* Increased Health (slightly)
* No Health Re-gen
* Score Limit Change: 100 points
* Map Added to Rotation: Showdown - now available in map rotation.

Cage Match
* Rule Set Change: No Longer Old School Mode
* 1 v 1: Normal Rules
* Map Added to Rotation: Countdown - now availalbe in map rotation
* Map Added to Rotation: District - now available in map rotation

Oldcore
* Playlist Removed

Team Objective
* Playlist Removed
* All gametypes included now available individually.

Upcoming Patch Updates (Seperate from above Playlist changes):

Addition of Host Migration
* If Host of lobby leaves, all players will be deposited back to the lobby where next best host will be selected before new game restarts. Players will no longer be kicked out of game entirely.

Improved Network Performance For Larger Games
* 18 player games now require more bandwidth to host, resulting in smoother performance for players.

Optimized Server Selection for First Match
* Server selection is now optimized to select best bandwidth servers associated by LSP.

Updated Spectator "Chase Cam"
* Change Spectator Mode: Switch between First Person and Third Person.
* 360 Degree rotation around character you're spectating.

Fixed "Playlist Older Than Host" Error
* Player will no longer get error when entering games.

Optimized Corrupt Create-a-Class Handling
* Players will no longer be kicked from game when their create-a-class data is corrupted.

Added Kill Cam To Everything
* Kill Cam view Added: Air Strike Bombs (Follows bomb from plane to target)
* Kill Cam view Added: Grenades (Follows frag from hand to ground, then rotates to view target)
* Kill Cam view Added: RPGs (Follows RPG from launch to target)
* Kill Cam view Added: M203 Rounds (Follows round from launcher to target)
* Kill Cam view Added: Claymores (Views from behind claymore until explosion)
* Kill Cam view Added: C4 Packs (View from pack rotating to watch target)
* Kill Cam view Added: Martrdom (View from grenade rotating to watch target)

Optimized Old School Experience
* Added Unlimited Sprint
* Doubled Magazine Size
* Added Ragdoll Cam

Additional Start Spawn Locations in All Maps
* Added a minimum of 9 extra start spawns on each side of all maps.

Optimized Sniper Rifle / ACOG Scope Accuracy
* Sniper Rifles and ACOG scope accuracy improved due to fix.

Fixed Weapon Sprint Bug
* Bug which gave players more sprint when using particular weapons.

Thanks again for your constant feedback and support of the game, keep in mind that playlists are constantly evolving, so everything is subject to change based on feedback and results. If we feel something isn't fun or based on your feedback we'll continue to change it up and I'll continue to keep you in the loop.

Thanks everyone.

Source: http://www.charlieoscardelta.com/board/viewtopic.php?t=101510

OB1theGeordie
19-12-2007, 02:51 PM
Yeah the FFA will be over rather quick, as long as the connection issues are sorted i'll be happy

KONSPIRACY
18-01-2008, 08:22 PM
FFA has gone back up to 25 kills but dont think is part of the patch. Not too sure but they may have changed the strength of certain weapons...either that or I was lagging really bad last night.

OB1theGeordie
18-01-2008, 10:48 PM
as soon as it gets into the evening strange things start happenin.

Like taking 15 M16 bullets to kill someone. Then subsequently getting decked by one uzi bullet.

It's those crazy cats from over the pond man!

Fonzzie
19-01-2008, 01:32 AM
I did get told from someone that there was new guns coming out?? Does anyone have any info on this?

http://www.cdlimousines.co.uk/team.jpeg

Roadpog
19-01-2008, 02:00 AM
as soon as it gets into the evening strange things start happenin.

Like taking 15 M16 bullets to kill someone. Then subsequently getting decked by one uzi bullet.

It's those crazy cats from over the pond man!

Yea i realised this when i was using m G36C with stopping power it would take nearly a full clip and then one skorpion bullet took me out it was really annoying so i went noob tubing it up to get my own back but its really really annoying so i only really play team tatical at moment cause TDM SnD just full off BS :mad::confused::mad:

Infidel
19-01-2008, 12:24 PM
i thought major updates like changing the power of weapons had to be done through a proper update as its changing the gameplay, and only playlists could be changed without them as the matchmaking system is done through their servers. id bet on you missing coz of a bit of lag /bs, getting pissed off then exaggerating, i do it all the time ;)

OB1theGeordie
19-01-2008, 04:16 PM
nah i think it's still waiting a patch.

leathered a few bullets into some guy in last stand the other day. the bugger lived ha ha.

i'm one of those with a sniper that cant kill people standing still either, dot on their chest, 2/3 .50cal bullets, they just stand there catching em in thier teeth. They wanna hurry up and patch it.

I'll be lethal when they do might get me k/d average up to bout 3.0:rolleyes:

Infidel
19-01-2008, 04:25 PM
yea theyre improving the accuracy of the sniper so if you do aims at someone and shoot them 3 times in the head it will actually recognise it, to go alond with it they should get rid of juggernaut and last stand (not that they will), if someone uses both of those perks then it takes 3, 50.cal bullets to kill someone (unless you hit them in the head), considering in real life a 50.cal can be used to take out stationary aircraft engines i think one bullet would be enough to tear a gaping hole through you even if you did have body armour and you certainly wouldnt be able to hit the deck and draw out a pistol and sit there for 20seconds firing and reloading (esp a desrt eagle).

youll know when it happens coz ull get the update where it signs you out etc. it should be quite soon as its been in the certification process for over a month now, it was meant to be released at the end of december

Crosso
19-01-2008, 09:09 PM
if they made headshots an instant kill, i might get the game back.

hazman
19-01-2008, 10:32 PM
if they made headshots an instant kill, i might get the game back.

It is, but lag as we all know is a bihatch.

considering in real life a 50.cal can be used to take out stationary aircraft engines i think one bullet would be enough to tear a gaping hole through you even if you did have body armour and you certainly wouldnt be able to hit the deck and draw out a pistol and sit there for 20seconds firing and reloading (esp a desrt eagle).

youll know when it happens coz ull get the update where it signs you out etc. it should be quite soon as its been in the certification process for over a month now, it was meant to be released at the end of december

People say this so much, but the fact is, IW are going to have 'Make a balenced game' at the top of their priorities list, so if they make it realistic and give you a gun that can shoot 7 shots p/s which can blow someones arm off without making contact me thinks it may be a tad unbalanced and EVERYone would whore it out.

(they never put a date on the patch, only on the playlist updates for december, stil no one knows when the patch is cuming out.)

Bushmouseone
22-01-2008, 06:48 PM
Lag's gone ( or so they say ) but nought's changed ....

Same old Bullshit little kids , pulling off bulshit ' Headshots '

Then gloating ...

When their balls drop ... they'll go blind !

Terbinator
19-02-2008, 06:15 PM
how do you get the RS analog for example to appear in your clan tag name?

Xg Corkin
19-02-2008, 06:39 PM
With a USb Keyboard but they look shite so i wouldn't bother

Roadpog
19-02-2008, 06:42 PM
Also need to change your language and so its so much effot for no reason