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View Full Version : MLG take up R6 [and ruin it?]


carocat
22-02-2007, 11:50 PM
Surprisingly MLG have decided to take up R6 and have some very interesting rules:

General Rules – Rainbow Six Vegas

1. No leaving the normal boundaries of a map.
2. No use of the cover system to get on top of, around, or through objects that would otherwise not be possible.
3. No changing weapons during the final minute of Team Sharpshooter games. For 2 Round games, weapons can’t be changed during the final minute of either Round.
4. No use of the cover system to throw a grenade while hidden.
5. No use of the cover system to shoot while hidden.
6. No going onto the balcony on Library.
7. No idling in the Change Weapons Screen for more than 15 seconds during Team Sharpshooter games.
8. No going onto the roof on Library.
9. No carrying the canister onto either roof on Border Town or Library.


Disqualification – Rainbow Six Vegas

1. Breaking Rule #1-6 will result in a foul. Fouls stay with a team throughout the competition. Two fouls during one game will result in a forfeit of the game. Once a team reaches two fouls, each subsequent foul will result in a forfeit of the game.
2. Players found breaking Rule #7 will be asked to return to the game immediately. If they don’t return to the game immediately, their team forfeits the game.
3. Breaking Rule #8-10 will result in a forfeit of the game.
4. Any sign of cheating may result in a forfeit of the game and possible ejection.


Open 4v4 – Rainbow Six Vegas

1. The Open 4v4 is a Best of 3 Game Match, Double Elimination Bracket.
2. Each match will consist of 2 Team Sharpshooter and 1 Retrieval game.
3. After losing a match, teams will fall into the Losers Bracket.
4. A loss in the Losers Bracket will result in elimination from the competition.
5. Teams will be seeded using Online Tournament Rank Points. Ties will be broken randomly.
6. Teams with no Online Tournament Rank Points will be seeded randomly.
7. When 16 teams remain (8 Winners Bracket & 8 Losers Bracket), the Open 4v4 will end and each team will earn a spot in the Championship 4v4.
8. The higher seeded team will choose to play as either the Alpha or Bravo Team for all games that only require 1 Round. For games that require 2 Rounds, the higher seeded team will choose whether they are the Alpha Team for Round 1 or 2. (See Game Types & Maps)
9. The lower seeded team will choose to host 1 Team Sharpshooter game. The higher seeded team will host the other 2 games.
10. Some Retrieval and Team Sharpshooter games require that each team play 1 Round as the Alpha Team and 1 Round as the Bravo Team. Scores from each Round must be added to determine the winner of the game. If each team has the same score at the end of a 1 Round game, the game must be replayed. If each team has the same total score at the end of a 2 Round game, the game must be replayed. (See Game Types & Maps)
11. If teams meet for a 2nd time in the Open 4v4, their match will expand to a Best of 7, include the previous match, and pick up where that match left off. For example, if Team A beat Team B 2 games to 0 in the Winners Bracket, the Best of 7 will resume with Game 3 and Team A leading 2 games to 0. If Game 3 of the Winners Bracket match was not played, it will be played first with host going to the team that would’ve hosted the game in the Winners Bracket. The higher seeded team will choose to host Game 4 or 6. The lower seeded team will host the 2nd Retrieval game and the Team Sharpshooter game that wasn’t chosen. The team that won the 1st match will host the 7th game. The 7th game will be Retrieval Casino Vault.
12. If teams in a Best of 7 Game Match are set to play a game type they have already played against each other in the Open 4v4, another game type will be chosen by the RSV Director and League Commissioner.


Championship 4v4 – Rainbow Six Vegas

1. The Championship 4v4 is a Best of 5 Game Match, Double Elimination Bracket.
2. Each match will consist of 2 Team Sharpshooter, 2 Retrieval and 1 Attack & Defend game.
3. Teams will be seeded using the following criteria in this order: Open 4v4 performance, Open 4v4 seed.
4. After losing a match, teams will fall into the Losers Bracket.
5. A loss in the Losers Bracket will result in elimination from the competition.
6. Teams eliminated by way of Losers Bracket Rounds 1-4 will play 1 or 2 Consolation Matches to determine their exact 5th-16th placement. These Consolation Matches will be played on Sunday.
7. The higher seeded team will choose to play as either the Alpha or Bravo Team for all games that only require 1 Round. For games that require 2 Rounds, the higher seeded team will choose whether they are the Alpha Team for Round 1 or 2. (See Game Types & Maps)
8. All games will be hosted by a dedicated host.
9. Some Retrieval and Team Sharpshooter games require that each team play 1 Round as the Alpha Team and 1 Round as the Bravo Team. Scores from each Round must be added to determine the winner of the game. If each team has the same score at the end of a 1 Round game, the game must be replayed. If each team has the same total score at the end of a 2 Round game, the game must be replayed. (See Game Types & Maps)
10. Attack & Defend games require that each team play 1 Round as the Alpha Team and 1 Round as the Bravo Team. The team that completes Alpha’s objective in the shortest amount of time will win the game. If neither team completes Alpha’s objective, but one team held the intel and the other team didn’t, the team that held the intel will win the game. If neither team held the intel, the game must be replayed.
11. If teams meet for a 2nd time in the Championship 4v4, their match will expand to a Best of 11, include the previous match, and pick up where that match left off. For example, if Team A beat Team B 3 games to 0 in the Winners Bracket, the Best of 11 will resume with Game 4 and Team A leading 3 games to 0. If Games 4 and/or 5 of the Winners Bracket match were not played, they will be played first.
12. If the teams meeting in the Championship Match have not yet faced each other in the Championship Bracket and the team coming from the Losers Bracket wins a match, the Winners Bracket Finals game types will be played to break the tie since both teams would only have one match loss.
13. If teams in a Best of 11 Game Match are scheduled to play a game type they have already played against each other in the Championship 4v4, another game type will be chosen by the RSV Director and League Commissioner.


4v4 Game Types & Maps – Rainbow Six Vegas

Open Bracket
Retrieval - Casino Vault (2 Rounds)
Retrieval - Kill House
Retrieval - Streets
Team Sharpshooter - Casino Vault (2 Rounds)
Team Sharpshooter - Kill House
Team Sharpshooter - Library (2 Rounds)
Team Sharpshooter - Streets

Championship Bracket
Attack & Defend - Calypso Casino (2 Rounds)
Attack & Defend - Research Labs (2 Rounds)
Retrieval - Border Town (2 Rounds)
Retrieval - Casino Vault (2 Rounds)
Retrieval - Kill House
Retrieval - Library (2 Rounds)
Retrieval - Streets
Team Sharpshooter - Casino Vault (2 Rounds)
Team Sharpshooter - Kill House
Team Sharpshooter - Library (2 Rounds)
Team Sharpshooter - Streets


4v4 Game Type Settings – Rainbow Six Vegas

All Games
1. Item Restrictions = Shotguns - XM-26 LSS
2. Item Restrictions = Explosives - C4
3. Item Restrictions = Gadgets - GPS Device
4. Item Restrictions = Gadgets - Radar Jammer
5. Max Players = 9
6. Respawns = Yes
7. Lock Teams = Yes
8. Friendly Fire = Yes
9. Punish Team Killers = No
10. Auto Kick Team Killers = No

Attack & Defend
1. Round Duration = 10 Minutes
2. Team Respawn = No

Retrieval
1. Round Duration, 1 Round = 10 Minutes
2. Round Duration, 2 Rounds = 5 Minutes Each
3. Team Respawn = No

Team Sharpshooter
1. Round Duration, 1 Round = 10 Minutes
2. Round Duration, 2 Rounds = 5 Minutes Each
3. Team Respawn = Yes
MLG.com (http://www.mlgpro.com/?q=events/2007/charlotte&pagenumber=0&page=4&query=node/106070)

Am I missing something here? Are they not allowing you to take cover at all basically? Or is there some glitch called 'Coversystem' that I've never heard of before? Are they taking out the main gameplay aspect of the game?

Thoughts?

linkofhyrule
23-02-2007, 02:23 AM
I honestly don't know how they'll enforce those rules. That's core gameplay that you can't stop people from using. Very silly as well.

carocat
23-02-2007, 02:46 AM
I really don't know how they'd enforce it?

KONSPIRACY
23-02-2007, 02:52 AM
Yeah I'm very surprised by some of those rules...petty and unenforceable. I'd hate to be admin dealing with all the accusations of rule breaking for this! lmao :D

DayC
23-02-2007, 02:24 PM
Nice way to rip off my thread Cat. http://docs.ofbiz.org/images/icons/emoticons/thumbs_up.gif

Retro
23-02-2007, 02:48 PM
How anyone could take this seriously, goes beyond me. And no Survival, whats the point?

Actually thinking about these two:

4. No use of the cover system to throw a grenade while hidden.
5. No use of the cover system to shoot while hidden.

perhaps its not the actual cover then roll out that is not allowed but the various glitches on the maps where you can role out of cover and not be seen by the other team but you can see them i.e the window in Campus. We might have just taken this the wrong way.

Razor
23-02-2007, 02:48 PM
Nice way to rip off my thread Cat. http://docs.ofbiz.org/images/icons/emoticons/thumbs_up.gif

How is it a rip off :confused:
Your was Halo 2 and this is Rainbow 6

carocat
23-02-2007, 03:22 PM
Sorry that you think I ripped you off, DayC, but I couldn't care less about Halo2 MLG rules. [And you're not the only person reading MLG. ;)]

I was just so surprised that I heard last night that MLG are taking up R6 and effectively take a core gameplay part out. It's like saying you can't jump in Halo 2.

I kind of want to agree with you, Retro, but they've specified so many other things which is why I'm surprised that left it so generalised. If it was just for glitches like Campus window, why not say:

4. No use of the cover system to throw a grenade while hidden [for example in the window on LVU Campus].
5. No use of the cover system to shoot while hidden [for example in the window on LVU Campus].

Gaskin
23-02-2007, 03:26 PM
We all know MLG suck when it comes to anything other than Halo or a fighting game (eg DOA4). Of course they're going to do something silly, just like with Gears of War. If it is just that you're not allowed to go in cover unless you don't do anything then it's pretty stupid as you can see someone when the throw a grenade or shoot in cover. So it must be a glitch.

kHz Glitch
23-02-2007, 03:26 PM
maybe by without expsoing your self they mean no grenade launcher like glitch or blind fire? and no roofs? that seems a bit odd... and why no balcony on library, or is that some glitch that i'm not knowing of..

carocat
23-02-2007, 03:28 PM
I'm thinking the balcony on Library is to eliminate spawnkilling.

No blindfiring? That's silly too.

Retro
23-02-2007, 03:35 PM
Yea i am probably trying to think of a solution.

This was posted up in the GB's RB6 forums :




[quote] Funny that after u guys saying RB6 is so **** and MGL will never take this shitty noob game they have just taken it on .


Proof.


Rainbow Six Online Tourney to Affect Pro
Circuit Seeds!
By Dyslexia
February 22, 2007 - 10:41pm
Along with the exciting announcement that Rainbow Six Vegas will be joining the Pro Circuit for 2007, MLG is launching an Online Tournament for the game! Read on for all of the details, and take note that your performance in the Online Tournament will affect your seed for the Rainbow Six event at MLG Charlotte! Also, if you are one of the Top 8 finishers in the Online Tournament, you will have a Team Pass for MLG Charlotte reserved for you (so you don't have to fight against the masses to get one of the coveted 64 available passes).

Rainbow Six: Vegas 4v4 Kickoff A (Mon/Wed)
Registration Period: Now - Fri, March 2
Tournament Start: Mon, Mar 5
Maximum number of teams: 80
Entry fee: 20 MLG credits per player (Buy Credits Here)
Online Tournament Prizes:
1st: $1000 + 80 credits
2nd: $500 + 80 credits
3rd/4th: $200 + 80 credits
5th-8th: 80 credits


Rainbow Six Vegas Online Tournament rank points will affect team seeding for the Pro Circuit. Since Rainbow Six Vegas will soon debut with MLG

carocat
26-02-2007, 04:21 PM
I've jus looked at the rules again, both Retrieval and Attack and Defend have 'Team Respawn = No'. That means it's effectively Survival with objective? Whatever happened to 3 lives? Makes the game a lot more fun.

KONSPIRACY
26-02-2007, 05:13 PM
I'm sure it wont be long till someone says "MLG employ loads of professional gamers to test settings and their rules are the most competitive".:rolleyes:

EmotionSMz
02-03-2007, 02:55 PM
Your allowed to do everything that the game always that includes covering but your NOT allowed to lean round in glitch spots or use the grenade launcher trick.

Bonzo
02-03-2007, 03:04 PM
Well i think some of their rules have spoilt the game, i mean it will be really bad if you can't even use the covering system and wont do the game justice. Next year they'll have rules like "no grenades must be used" :rolleyes:

EmotionSMz
02-03-2007, 03:06 PM
Read my above post.

carocat
02-03-2007, 03:11 PM
Grenade launcher trick? I keep hearing of all these new glitches these days....

What on Earth is the grenade launcher trick?

Bonzo
02-03-2007, 03:14 PM
Grenade launcher trick? I keep hearing of all these new glitches these days....

What on Earth is the grenade launcher trick?
It's something to do with firing a grenade out of the end of your gun and making it go extreme distances. I don't know how to do it personally but ive heard people talk about it in game.

carocat
02-03-2007, 03:18 PM
Sounds useful to me. [Obviously this is bad and cheating and I'd never do it in anyway].

I've only just noticed as well that LVU Campus isn't used. That is quite good, I think that's the map with most glitches [that I've seen or heard of], but it's also a quality map for Attack and Defend.

Bonzo
02-03-2007, 03:28 PM
Sounds useful to me. [Obviously this is bad and cheating and I'd never do it in anyway].

I've only just noticed as well that LVU Campus isn't used. That is quite good, I think that's the map with most glitches [that I've seen or heard of], but it's also a quality map for Attack and Defend.

The spawns on that map are proberly the worst, i mean Alpha team have little chance as long as Bravo team are organised and defend the walkways and doors to the bottom left and bottom right of the staircases.

EmotionSMz
02-03-2007, 03:31 PM
When your in cover, put ur gun into single shot mode, pull ur trigger without leaning out and your gun will shoot one bullet and hold out, then what you do is press b to throw a frag and it looks like it fires out the gun and it keeps you in cover, therfore being a glitch.